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OpenGL 4 Shading Language Cookbook
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ÀúÀÚ David Wolff , David Wolff
ÃâÆÇ»ç/¹ßÇàÀÏ Packt / 2019.03.01
ÆäÀÌÁö ¼ö 453 page
ISBN 9781789342253
»óÇ°ÄÚµå 351367066
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Preface 1 Getting Started with GLSL 2 Working with GLSL Programs 3 The Basics of GLSL Shaders 4 Lighting and Shading 5 Using Textures 6 Image Processing and Screen Space Techniques 7 Using Geometry and Tessellation Shaders 8 Shadows 9 Using Noise in Shaders 10 Particle Systems and Animation 11 Using Compute Shaders Other Books You May Enjoy Index

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David Wolff
David Wolff

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